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How to Move Sound Beyond a Single Dimensional Discipline
It is no longer enough to simply have a good sounding game.
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Story by
Rob Bridgett
Rob Bridgett
on August 2, 2013
video game development
sound
audio
collaboration
media
production
creativity
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Three New Ways of Defining Quality for This (and all succesive) Generation(s)
In the sphere of video game production, (and technology in general) while the arms-race of each successive console generation offers and tantalizes consumers with higher quality entertainment experien
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Hack by
Rob Bridgett
Rob Bridgett
on January 21, 2014
audio
video games
quality
game development